The evolution of NPCs in gaming, from basic communication to potential advancements.
Little Computer People is a unique game where players take care of a randomly generated character who has a limited range of emotions and behaviors, and can communicate with the player through simple commands.
The history and evolution of NPCs in gaming, from the desire to communicate with digital characters to the potential for future advancements.
Sega Dreamcast was the first console with online capabilities and a microphone that allowed players to communicate with a rude creature in an original game.
Answer questions to form emotional bonds with virtual characters in games like "Do you have a girlfriend" and Event Zero.
Answer trivia and personal questions in the game "Do you have a girlfriend" to form an emotional relationship with the character, who only asks questions when in the mood.
People formed emotional bonds with their virtual pets through devices like Dreamcast and had to rush home to feed them, leading to the development of games like Event Zero.
Explore a spaceship and manipulate an AI's emotions to solve problems in a sci-fi game with realistic NPC conversations that have no impact on gameplay.
The sci-fi game involves exploring a spaceship and conversing with an artificial intelligence named Kaizen, building a relationship with it and manipulating its emotions to solve problems.
Realistic NPC conversations in gaming can provide an immersive experience, but currently have no impact on gameplay.
The AI in the game is capable of providing useful information about the game world and its inhabitants based on real-time location and previous interactions.