Create a 3D World in Unity with Google Maps 3D Tiles: A Step-by-Step Tutorial

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This article is a summary of a YouTube video "The ENTIRE WORLD in 3D inside of a GAME ENGINE THAT STEALS | Google Maps 3D Tiles to Unity TUTORIAL" by AxlRozzSHDW
TLDR Google introduces photorealistic 3D tiles for Unity, allowing users to create a 3D world using Google Maps and Earth, mark locations, and optimize the game for smooth exploration.

Key insights

  • 🌍
    The ability to play the entire world in 3D inside of Unity using Google Maps 3D tiles is an insane and exciting development.
  • 🌍
    "Create sub scene" feature in Google Maps 3D Tiles allows for the creation of zones in a map to display global scale experiences and locations.
  • 🌎
    The potential of creating a 1 to 1 representation of the world inside of Unity is "awesome" and has "a lot of potential" for building upon and creating interactions.

Q&A

  • What are photorealistic 3D tiles?

    Photorealistic 3D tiles are a feature introduced by Google that allows users to create a 3D world using Google Maps and Earth in Unity.

  • How can I start a 3D Universal Render pipeline project?

    To start a 3D Universal Render pipeline project, you need to install CESIUM by adding a new scoped registry in the Package Manager and sign up for Google Maps and CESIUM accounts.

  • How can I mark specific locations on the map?

    You can mark specific locations on the map by using Google Maps and Google Earth to find the locations with coordinates and set them as origin points for future reference.

  • What is the "create sub scene" feature?

    The "create sub scene" feature in Google's photorealistic 3D tiles allows users to create zones in a map to display global scale experiences and locations.

  • How can I optimize the game for smooth exploration?

    To optimize the game for smooth exploration, you can disable the dynamic camera, adjust screen space error and character position, and load the map faster in Unity.

Timestamped Summary

  • 🌍
    00:00
    Google introduces photorealistic 3D tiles for Unity, allowing users to play the entire world in 3D.
  • 📝
    01:58
    Register for Google Maps API and create a new project in CESIUM for Unity.
  • 🗺️
    02:59
    Activate aerial view and map tiles API in Unity by copying API key and enabling APIs, creating a new token, and adjusting settings to comply with Google's privacy policies.
  • 🗺️
    04:47
    Use Google Maps and Earth to mark locations with coordinates and add a dynamic camera in Unity for easy exploration.
  • 🌎
    07:31
    Google's "create sub scene" feature allows for the creation of zones in a map to display global scale experiences and locations.
  • 🎮
    09:21
    Objects disappear when leaving the zone, but can be added within the area in a simple third person character game.
  • 🎮
    11:52
    Optimize Unity game by disabling dynamic camera, adjusting screen space error, and character position to load map faster and explore the world smoothly.
  • 👀
    13:37
    The speaker encourages viewers to share their projects and plans to create a tutorial for importing to Unreal Engine.
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This article is a summary of a YouTube video "The ENTIRE WORLD in 3D inside of a GAME ENGINE THAT STEALS | Google Maps 3D Tiles to Unity TUTORIAL" by AxlRozzSHDW
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